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Viewing changes to zoetrope/debug/stack.lua

  • Committer: Josh C
  • Date: 2014-07-03 14:41:57 UTC
  • Revision ID: josh@9ix.org-20140703144157-xydxt62xzcdq6bdk
cluke009 zoetrope + my spritebatch changes

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-- Class: DebugStack
 
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-- This shows a stack trace for a particular stack level.
 
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DebugStack = DebugInstrument:extend
 
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{
 
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        visible = false,
 
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        width = 'narrow',
 
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        onNew = function (self)
 
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                self.title.text = 'Stack'
 
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                self.text = self:add(Text:new{ font = self.font, wordWrap = false })
 
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                self.lineHeight = self.text._fontObj:getHeight()
 
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                debugger.showStack = function (level) self:showStack(level) end
 
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                debugger.hideStack = function() self.visible = false end
 
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        end,
 
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        -- Method: showStack
 
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        -- Makes the instrument visible and shows a stack trace.
 
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        -- To hide this, just set the instrument's visible property to false.
 
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        --
 
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        -- Arguments:
 
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        --              level - stack level to show
 
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        --
 
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        -- Returns:
 
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        --              nothing
 
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        showStack = function (self, level)
 
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                self.text.text = ''
 
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                self.visible = true
 
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                self.contentHeight = self.spacing * 2
 
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                local info
 
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                repeat
 
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                        info = debug.getinfo(level, 'nlS')
 
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                        if info then
 
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                                self.contentHeight = self.contentHeight + self.lineHeight
 
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                                if info.name and info.name ~= '' then
 
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                                        self.text.text = self.text.text .. info.name .. '()\n'
 
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                                elseif not info.name then
 
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                                        self.text.text = self.text.text .. '(anonymous function)\n'
 
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                                else
 
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                                        self.text.text = self.text.text .. '(tail call)\n'
 
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                                end
 
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                                if info.currentline ~= -1 then
 
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                                        self.text.text = self.text.text .. '    ' .. info.short_src ..
 
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                                                         ':' .. info.currentline .. '\n'
 
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                                        self.contentHeight = self.contentHeight + self.lineHeight
 
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                                end
 
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                        end
 
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                        level = level + 1
 
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                until not info
 
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        end,
 
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        onResize = function (self, x, y, width, height)
 
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                self.text.x = x + self.spacing
 
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                self.text.y = y + self.spacing
 
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                self.text.width = width - self.spacing * 2
 
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                self.text.height = height - self.spacing * 2
 
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        end
 
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}