/ld26

To get this branch, use:
bzr branch /bzr/ld26

« back to all changes in this revision

Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-04-27 22:53:39 UTC
  • Revision ID: josh@9ix.org-20130427225339-6b4me5c8wi7y3jl0
pull data from svg to place objects into the world

Show diffs side-by-side

added added

removed removed

8
8
 
9
9
require 'player'
10
10
require 'transition'
 
11
require 'displacer'
 
12
require 'svg_levels'
11
13
 
12
14
levels = {
13
15
   forest1 = {
53
55
              end,
54
56
   newLevel = function (self, level)
55
57
                 self.sprites = levels[level].objects()
 
58
                 for _, obj in ipairs(svg_objects[level]) do
 
59
                    self:add(obj)
 
60
                 end
56
61
              end
57
62
}
58
63