/traderous

To get this branch, use:
bzr branch /bzr/traderous

« back to all changes in this revision

Viewing changes to pause_view.lua

  • Committer: Josh C
  • Date: 2013-06-25 16:59:14 UTC
  • Revision ID: josh@9ix.org-20130625165914-egx7p44y1v0ulwyj
pause screen

Show diffs side-by-side

added added

removed removed

 
1
PauseView = Subview:extend {
 
2
   drawParent = true, --default?
 
3
   onNew = function (self)
 
4
              local boxW = 200
 
5
              local boxH = 130
 
6
              local boxL = the.app.width / 2 - boxW / 2
 
7
              local boxT = the.app.height / 2 - boxH / 2
 
8
              local boxR = boxL + boxW
 
9
              local boxB = boxT + boxH
 
10
              self.boxT = boxT
 
11
 
 
12
              local lh = 26 -- line height
 
13
              local buttonHeight = lh - 6
 
14
              local buttonWidth = 150
 
15
 
 
16
              self:add(Fill:new{
 
17
                          fill = {255,255,255},
 
18
                          x = boxL - 1,
 
19
                          y = boxT - 1,
 
20
                          width = boxW + 2,
 
21
                          height = boxH + 2,
 
22
                       })
 
23
 
 
24
              self:add(Fill:new{
 
25
                          fill = {0,0,0},
 
26
                          x = boxL,
 
27
                          y = boxT,
 
28
                          width = boxW,
 
29
                          height = boxH,
 
30
                       })
 
31
 
 
32
              self:add(Text:new{
 
33
                          text = 'Paused',
 
34
                          x = boxL,
 
35
                          y = boxT + 10,
 
36
                          width = boxW,
 
37
                          font = 16,
 
38
                          align = 'center'
 
39
                       })
 
40
 
 
41
              local b = Button:new{
 
42
                 x = boxL + boxW / 2 - buttonWidth / 2,
 
43
                 y = boxT + 40,
 
44
                 label = Text:new{
 
45
                    text = 'Resume',
 
46
                    --x = 3, y = 1,
 
47
                    align = 'center',
 
48
                    font = 16,
 
49
                    width = buttonWidth
 
50
                 },
 
51
                 background = Fill:new{
 
52
                    fill = {100,100,100},
 
53
                    width = buttonWidth,
 
54
                    height = buttonHeight,
 
55
                 },
 
56
                 onMouseUp = function()
 
57
                                  self:close()
 
58
                               end
 
59
              }
 
60
 
 
61
              self:add(b)
 
62
 
 
63
              b = Button:new{
 
64
                 x = boxL + boxW / 2 - buttonWidth / 2,
 
65
                 y = boxT + 40 + lh,
 
66
                 label = Text:new{
 
67
                    text = 'Start new game',
 
68
                    --x = 3, y = 1,
 
69
                    align = 'center',
 
70
                    font = 16,
 
71
                    width = buttonWidth
 
72
                 },
 
73
                 background = Fill:new{
 
74
                    fill = {100,100,100},
 
75
                    width = buttonWidth,
 
76
                    height = buttonHeight,
 
77
                 },
 
78
                 onMouseDown = function()
 
79
                                  self:close()
 
80
                                  print('hi')
 
81
                                  the.app.view = GameView:new()
 
82
                               end
 
83
              }
 
84
 
 
85
              self:add(b)
 
86
 
 
87
              b = Button:new{
 
88
                 x = boxL + boxW / 2 - buttonWidth / 2,
 
89
                 y = boxT + 40 + 2 * lh,
 
90
                 label = Text:new{
 
91
                    text = 'Quit',
 
92
                    --x = 3, y = 1,
 
93
                    align = 'center',
 
94
                    font = 16,
 
95
                    width = buttonWidth
 
96
                 },
 
97
                 background = Fill:new{
 
98
                    fill = {100,100,100},
 
99
                    width = buttonWidth,
 
100
                    height = buttonHeight,
 
101
                 },
 
102
                 onMouseDown = function()
 
103
                                  the.app:quit()
 
104
                               end
 
105
              }
 
106
 
 
107
              self:add(b)
 
108
 
 
109
              -- give the buttons a cycle to get out of the T/L corner
 
110
              self:update(0)
 
111
           end,
 
112
   activate = function (self)
 
113
                 the.cursor.visible = false
 
114
                 love.mouse.setVisible(true)
 
115
                 love.mouse.setGrab(false)
 
116
                 love.mouse.setPosition(the.app.width / 2, self.boxT + 10 )
 
117
 
 
118
                 Subview.activate(self)
 
119
              end,
 
120
   close = function (self)
 
121
              the.cursor.visible = true
 
122
              love.mouse.setVisible(false)
 
123
              love.mouse.setGrab(true)
 
124
              love.mouse.setPosition(the.app.width / 2, the.app.height / 2)
 
125
 
 
126
              self:deactivate()
 
127
           end,
 
128
   onUpdate = function (self)
 
129
                 if the.keys:justPressed('escape') then
 
130
                    self:close()
 
131
                 elseif the.keys:justPressed('q') then
 
132
                    the.app:quit()
 
133
                 end
 
134
              end
 
135
}
 
 
'\\ No newline at end of file'