/spacey

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  • Committer: Josh C
  • Date: 2013-05-04 22:53:27 UTC
  • Revision ID: josh@9ix.org-20130504225327-dsc1gi3ri96h50s2
trying some movement styles.  derivatives on crystal quest movement.

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CrystalPlayer = Fill:extend{
 
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   fill = {255,0,0},
 
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   height = 32,
 
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   width = 32,
 
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   onStartFrame = function(self)
 
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                     if the.mouse:pressed() then
 
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                        print('hi')
 
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                     end
 
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                     --local dx = the.mouse.x - 400
 
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                     --local dy = the.mouse.y - 300
 
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                     local dx = love.mouse.getX() - 400
 
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                     local dy = love.mouse.getY() - 300
 
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                     self.acceleration.x = dx * 10
 
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                     self.acceleration.y = dy * 10
 
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                     --print(dx, dy)
 
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                     -- NOTE: actually, maybe I want to show the mouse?
 
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                     love.mouse.setPosition(400,300)
 
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                  end
 
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}
 
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SpacePlayer = Fill:extend{
 
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   fill = {255,0,0},
 
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   height = 32,
 
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   width = 32,
 
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   onStartFrame = function(self)
 
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                     --local dx = love.mouse.getX() - self.x
 
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                     --local dy = love.mouse.getY() - self.y
 
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                     local dx = love.mouse.getX() - 400
 
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                     local dy = love.mouse.getY() - 300
 
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                     self.acceleration.x = dx * 2
 
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                     self.acceleration.y = dy * 2
 
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                  end
 
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}
 
 
'\\ No newline at end of file'