/ld26

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Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-04-27 23:43:03 UTC
  • Revision ID: josh@9ix.org-20130427234303-35drcx68t13gb3b8
more transitions and collisions

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           end,
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   onStartFrame = function(self)
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                     local ms = self.movementScale
 
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                     if DEBUG and the.console.visible then
 
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                        ms = ms * 4
 
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                     end
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                     if the.keys:pressed('up') then
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                        self.velocity.y = -100 * ms