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STRICT = true
DEBUG = false
require 'zoetrope'
__ = require 'underscore'
--inspect = require 'inspect'
require 'pepperprof'
require 'getopt_alt'
require 'sprite'
require 'player'
util = {
dim = function(dir)
if dir == 'x' then
return 'width'
elseif dir == 'y' then
return 'height'
else
if STRICT then error('dir '..dir) end
end
end
}
GameView = View:extend {
onNew = function (self)
self:loadLayers('data/map.lua')
self.focus = the.player
self:clampTo(self.map)
the.recorder = Recorder:new{mousePosInterval = 9999}
the.app.meta:add(the.recorder)
if the.app.record then
the.recorder:startRecording()
elseif the.app.playback then
local storage = Storage:new{filename = 'record.lua'}
storage:load()
--print(inspect(storage.data))
the.recorder.record = storage.data
the.recorder:startPlaying()
end
end,
onUpdate = function (self)
--print('drawTook: ', the.drawTook)
--print('tick')
--the.player:collide(self.map)
--self.map:collide(the.player)
end,
-- draw = function (self, x, y)
-- View.draw(self, x, y)
-- love.graphics.print('FPS:' .. love.timer.getFPS(), 20, 20)
-- end
}
the.app = App:new {
record = true,
onRun = function (self)
self.view = GameView:new()
if DEBUG then
self.console:watch('onGround', 'the.player.onGround')
self.console:watch('onWall', 'the.player.onWall')
self.console:watch('updateTook', 'the.updateTook')
self.console:watch('drawTook', 'the.drawTook')
self.console:watch('recorder state', 'the.recorder.state')
end
--the.profiler = newProfiler('time', 2000)
--the.profiler = newProfiler()
--the.profiler:start()
end,
onUpdate = function (self, dt)
if the.keys:justPressed('escape') then
if the.profiler then
the.profiler:stop()
local outfile = io.open( "profile.txt", "w+" )
the.profiler:report( outfile )
outfile:close()
end
if self.record then
if not love.filesystem.remove('record.lua') then
print('could not remove record.lua')
end
local storage = Storage:new{
data = the.recorder.record,
filename = 'record.lua'
}
storage:save(false)
--print(inspect(the.recorder.record))
end
self.quit()
end
end,
update = function (self, dt)
the.updateStart = love.timer.getMicroTime()
App.update(self, dt)
if the.updateStart then
the.updateTook = love.timer.getMicroTime() - the.updateStart
end
end
}
function love.load (arg)
opts = getopt(arg, '')
if opts['p'] then
the.app.playback = true
the.app.record = false
elseif opts['r'] then
the.app.record = true
end
the.app:run()
end
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