9
7
image = 'data/player.png',
13
12
onStartFrame = function (self)
14
13
-- this is all in startframe so it happens before
15
14
-- physics calc at beginning of update
36
29
onUpdate = function (self)
37
30
-- this is called after physics, so this makes sense here
38
31
the.view.map:subdisplace(self)