7
9
image = 'data/player.png',
12
13
onStartFrame = function (self)
13
14
-- this is all in startframe so it happens before
14
15
-- physics calc at beginning of update
29
36
onUpdate = function (self)
30
37
-- this is called after physics, so this makes sense here
31
38
the.view.map:subdisplace(self)