/zoeplat

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Viewing changes to sprite.lua

  • Committer: Josh C
  • Date: 2013-04-11 00:15:03 UTC
  • Revision ID: josh@9ix.org-20130411001503-u3hxmtsjcw9i3lo7
actually make separate player/sprite work.  clean up some code that 
assumes debug mode

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   -- TODO: take map position into account
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   if self[dir] > edge then self[dir] = edge end
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end
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