/zoeplat

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  • Committer: Josh C
  • Date: 2013-04-10 23:47:59 UTC
  • Revision ID: josh@9ix.org-20130410234759-nrzne3xed1puy1v2
put sprite and player in their own files

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<?xml version="1.0" encoding="UTF-8"?>
 
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<map version="1.0" orientation="orthogonal" width="100" height="100" tilewidth="32" tileheight="32">
 
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 <tileset firstgid="1" name="tiles" tilewidth="32" tileheight="32">
 
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  <image source="tiles.png" width="96" height="64"/>
 
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 </tileset>
 
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 <layer name="Background" width="100" height="100">
 
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  <properties>
 
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   <property name="active" value="false"/>
 
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  </properties>
 
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  <data encoding="base64" compression="zlib">
 
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   eJztw8EJAAAMA6F7ZP+ZC51DwVVTVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVX/Aag9nEE=
 
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  </data>
 
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 </layer>
 
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 <layer name="map" width="100" height="100">
 
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  <properties>
 
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   <property name="active" value="false"/>
 
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  </properties>
 
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  <data encoding="base64" compression="zlib">
 
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   eJzt2FFugzAQRVGg+99Dl9p+oICsMTZkZvyAeyQrbdQYyk0MZJmmaekYb5d1LFrz02OT0WQ/91w87vcBOWvGUjxaz9Njk9Wjtq239fgphiWrR/a2FSn0KD8XXF8dG9UDtuwed1CuK7W1JUJmj1F9zh7b3h4RvejhM6+HjPtBhR53QQ8dWd+X0KNP1veJ9NAR1SL7GvQp6NEna8242mLUvdgo9NCi3uNtso4PLfrRQ8uIHqijx6Z137rf/8jPfGYPZSo9ot1ln9/WQ51Kj+jG3nPPxvBAj2vmdT7vHkee1sN7vsi1u/V5iN4HehzPXz4XvQ/0OJ4/cx8yrtfu3uPMed5z21Guzl07X0f3ONrOE3pY16feI3t7dx7We8l6/ujvW6/f631Nz3Z79qd3v8/8f61tt+aav9iux+jpwaDHWwc9tAY9tAY9tAY9tAY9rh2rFs8e8OHRnB6+6KHn/5j+GoP1SlitB8ZgrYpXWac+69X6N5w7Elkt1uen8pH1apyyR/mz9TviWOtV7frq23tTtHFMtdBDCz201M4fnC/GsK6vkKf2nqeHFnqMwbkBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJ7jDyvPFdA=
 
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  </data>
 
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 </layer>
 
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 <objectgroup name="objects" width="100" height="100" visible="0">
 
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  <object name="Player" x="288" y="1056" width="32" height="32">
 
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   <properties>
 
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    <property name="_the" value="player"/>
 
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   </properties>
 
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  </object>
 
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 </objectgroup>
 
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</map>