/zoeplat

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Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-04-10 01:20:40 UTC
  • Revision ID: josh@9ix.org-20130410012040-lv7v1sc3vj7ismja
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__ = require 'underscore'
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--inspect = require 'inspect'
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require 'pepperprof'
 
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require 'getopt_alt'
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util = {
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   dim = function(dir)
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      elseif dir == 'y' then
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         return 'height'
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      else
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         print 'dir ??'
 
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         if STRICT then error('dir '..dir) end
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      end
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   end
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}
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                  self.jumping = false
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               end
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               -- text blob
 
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               if not self.text then
 
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                  self.text = Text:new{wordWrap = true, width = 50, tint = {0,0,0}}
 
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                  self.textfill = Fill:new{width = 54, border = {0,0,255}}
 
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                  --the.view:add(self.textfill)
 
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                  --the.view:add(self.text)
 
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               end
 
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               self.text.text = "Blah blah big text etc etc wrapping"
 
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               self.text:centerAround(self.x+16, self.y+16, 'horizontal')
 
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               _, texth = self.text:getSize()
 
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               self.text.y = self.y - texth - 4
 
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               self.textfill.x = self.text.x - 2
 
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               self.textfill.y = self.text.y - 2
 
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               self.textfill.height = texth + 4
 
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               Animation.update(self, elapsed)
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            end,
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   collide = function (self, ...)
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              self:loadLayers('data/map.lua')
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              self.focus = the.player
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              self:clampTo(self.map)
 
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              the.recorder = Recorder:new{mousePosInterval = 9999}
 
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              the.app.meta:add(the.recorder)
 
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              if the.app.record then
 
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                 the.recorder:startRecording()
 
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              elseif the.app.playback then
 
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                 local storage = Storage:new{filename = 'record.lua'}
 
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                 storage:load()
 
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                 --print(inspect(storage.data))
 
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                 the.recorder.record = storage.data
 
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                 the.recorder:startPlaying()
 
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              end
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           end,
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   onUpdate = function (self)
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                 --print('drawTook: ', the.drawTook)
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                 --the.player:collide(self.map)
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                 --self.map:collide(the.player)
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              end,
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   draw = function (self, x, y)
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             View.draw(self, x, y)
 
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   -- draw = function (self, x, y)
 
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   --           View.draw(self, x, y)
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             love.graphics.print('FPS:' .. love.timer.getFPS(), 20, 20)
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          end
 
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   --           love.graphics.print('FPS:' .. love.timer.getFPS(), 20, 20)
 
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   --        end
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}
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the.app = App:new {
 
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   record = true,
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   onRun = function (self)
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              self.view = GameView:new()
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              self.console:watch('onGround', 'the.player.onGround')
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              self.console:watch('onWall', 'the.player.onWall')
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              self.console:watch('updateTook', 'the.updateTook')
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              self.console:watch('drawTook', 'the.drawTook')
 
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              self.console:watch('recorder state', 'the.recorder.state')
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              --the.profiler = newProfiler('time', 2000)
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              --the.profiler = newProfiler()
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                       outfile:close()
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                    end
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                    if self.record then
 
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                       if not love.filesystem.remove('record.lua') then
 
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                          print('could not remove record.lua')
 
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                       end
 
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                       local storage = Storage:new{
 
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                          data = the.recorder.record,
 
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                          filename = 'record.lua'
 
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                       }
 
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                       storage:save(false)
 
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                       --print(inspect(the.recorder.record))
 
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                    end
 
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                    self.quit()
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                 end
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              end,
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               end
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            end
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}
 
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function love.load (arg)
 
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   opts = getopt(arg, '')
 
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   if opts['p'] then
 
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      the.app.playback = true
 
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      the.app.record = false
 
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   elseif opts['r'] then
 
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      the.app.record = true
 
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   end
 
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   the.app:run()
 
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end
 
 
b'\\ No newline at end of file'