249
277
--the.player:collide(self.map)
250
278
--self.map:collide(the.player)
261
290
self.view = GameView:new()
262
291
self.console:watch('onGround', 'the.player.onGround')
263
292
self.console:watch('onWall', 'the.player.onWall')
264
293
self.console:watch('updateTook', 'the.updateTook')
265
294
self.console:watch('drawTook', 'the.drawTook')
267
297
--the.profiler = newProfiler('time', 2000)
268
298
--the.profiler = newProfiler()