277
249
--the.player:collide(self.map)
278
250
--self.map:collide(the.player)
290
261
self.view = GameView:new()
291
262
self.console:watch('onGround', 'the.player.onGround')
292
263
self.console:watch('onWall', 'the.player.onWall')
293
264
self.console:watch('updateTook', 'the.updateTook')
294
265
self.console:watch('drawTook', 'the.drawTook')
297
267
--the.profiler = newProfiler('time', 2000)
298
268
--the.profiler = newProfiler()