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Viewing changes to zoetrope/core/promise.lua

  • Committer: Josh C
  • Date: 2013-03-04 23:27:03 UTC
  • Revision ID: josh@9ix.org-20130304232703-nob2mg5wbo5co5is
basic tiles, map, player, movement

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        --              This way, you can chain together promises.
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        andAlways = function (self, func)
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                return self:andThen(func, func)
 
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                self:andThen(func, func)
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        end,
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        -- internal method: _complete