22
22
-- image must be a nonsense value, not nil,
23
23
-- for the tile to see that an image has been set if it
25
_set = { image = -1, imageOffset = { x = 0, y = 0 } },
27
27
-- private property imageObj: actual Image instance used to draw
28
28
-- this is normally set via the image property, but you may set it directly