/zoeplat

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  • Committer: Josh C
  • Date: 2013-03-09 06:03:56 UTC
  • Revision ID: josh@9ix.org-20130309060356-qvi2yd0odhfr3e6t
try to track X collisions.  break out Sprite's physics in prep for 
overriding them completely.

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 </layer>
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 <layer name="map" width="100" height="100">
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  <data encoding="base64" compression="zlib">
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   eJzt0kEOwzAIBMCk/390P5A2lMYGoRlpL5YsEzbHAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMBOr2DYQx+96GOvu93qoxd9rPHv/vTRiz5yVu1IH73ooxd9xOzax/Q+TlmWjKt/7PxwdnUevZ+98+3dyDvRuX/5vru3n+5DnklG9cyTk1E98+RkVM88ORnVM09ORvXMk5NRPfPkAAAAAAAANd7UbwaZ
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  </data>
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 </layer>
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 <objectgroup name="objects" width="100" height="100">