/zoeplat

To get this branch, use:
bzr branch http://9ix.org/bzr/zoeplat
2 by Josh C
basic tiles, map, player, movement
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" width="100" height="100" tilewidth="32" tileheight="32">
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 <tileset firstgid="1" name="tiles" tilewidth="32" tileheight="32">
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  <image source="tiles.png" width="96" height="64"/>
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 </tileset>
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 <layer name="Background" width="100" height="100">
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  <data encoding="base64" compression="zlib">
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   eJztw8EJAAAMA6F7ZP+ZC51DwVVTVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVX/Aag9nEE=
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  </data>
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 </layer>
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 <layer name="map" width="100" height="100">
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  <data encoding="base64" compression="zlib">
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   eJzt0tsNhDAMBECg/6KvAR45Q2LLmpH2J1IU42XbAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFjpGAxr6KMWfaz1tFt91KKPOd7uTx+16CNm1o70UYs+atFHLd372GVaIs7+sf3i7Ox89H70zt27I++Mzv3P9z29/XUf8k0ismfunIjsmTsnInvmzonInrlzIrJn7pyI7Jk7BwAAAAAAyPEDOVcGlQ==
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  </data>
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 </layer>
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 <objectgroup name="objects" width="100" height="100">
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  <object name="Player" x="256" y="2400" width="32" height="32">
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   <properties>
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    <property name="_the" value="player"/>
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   </properties>
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  </object>
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 </objectgroup>
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</map>