/zoeplat

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1 by Josh C
zoetrope 1.3.1
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-- Class: Timer
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-- A timer allows delayed or periodic execution of a function according
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-- to elapsed time in an app. In order for it to work properly, it must
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-- receive update events, so it must be added somewhere in the current
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-- view or app. If you are using the <View> class, then this is already
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-- done for you; one is created as the View's timer property.
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Timer = Sprite:extend{
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	timers = {},
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	visible = false,
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	active = false,
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	solid = false,
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	-- Method: wait
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	-- Method: after
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	-- Delays a function call after a certain a mount of time.
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	--
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	-- Arguments:
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	--		* delay - how long to wait, in seconds
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	--		* func - function to call
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	--
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	-- Returns:
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	--		A <Promise> that is fulfilled after the function is called
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	after = function (self, delay, func)
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		if STRICT then
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			assert(type(func) == 'function', 'func property of timer must be a function')
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			assert(type(delay) == 'number', 'delay must be a number')
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			if delay <= 0 then
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				local info = debug.getinfo(2, 'Sl')
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				print('Warning: timer delay is ' .. delay .. ', will be triggered immediately (' .. 
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					  info.short_src .. ', line ' .. info.currentline .. ')')
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			end
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		end
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		self.active = true
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		local promise = Promise:new()
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		table.insert(self.timers, { func = func, timeLeft = delay, promise = promise })
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		return promise
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	end,
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	-- Method: every
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	-- Repeatedly makes a function call. To stop these calls from
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	-- happening in the future, you must call stop().
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	--
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	-- Arguments:
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	--		* delay - how often to make the function call, in seconds
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	--		* func - function to call
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	--
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	-- Returns:
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	--		nothing
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	every = function (self, delay, func)
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		if STRICT then
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			assert(type(func) == 'function', 'func property of timer must be a function')
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			assert(type(delay) == 'number', 'delay must be a number')
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			if delay <= 0 then
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				local info = debug.getinfo(2, 'Sl')
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				print('Warning: timer delay is ' .. delay .. ', will be triggered immediately (' .. 
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					  info.short_src .. ', line ' .. info.currentline .. ')')
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			end
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		end
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		self.active = true
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		table.insert(self.timers, { func = func, timeLeft = delay, interval = delay })
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	end,
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	-- Method: status
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	-- Returns how much time is left before a function call is scheduled.
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	--
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	-- Arguments:
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	--		func - the function that is queued
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	--
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	-- Returns:
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	--		the time left until the soonest call matching these arguments,
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	--		or nil if there is no call scheduled
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	status = function (self, func, bind, arg)
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		local result
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		for _, t in pairs(self.timers) do
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			if t.func == func and (not result or result < t.timeLeft) then
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			   result = t.timeLeft
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			end
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		end
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		return result
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	end,
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	-- Method: stop
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	-- Stops a timer from executing. The promise belonging to it is failed. 
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	-- If there is no function associated with this timer, then this has no effect.
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	--
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	-- Arguments:
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	--		func - function to stop; if omitted, stops all timers
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	--
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	-- Returns:
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	--		nothing
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	stop = function (self, func, bind)
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		local found = false
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		for i, timer in ipairs(self.timers) do
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			if not func or timer.func == func then
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				if timer.promise then
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					timer.promise:fail('Timer stopped')
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				end
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				table.remove(self.timers, i)
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				found = true
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			end
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		end
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		if STRICT and not found then
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			local info = debug.getinfo(2, 'Sl')
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			print('Warning: asked to stop a timer on a function that was not queued (' ..
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				  info.short_src .. ', line ' .. info.currentline .. ')')
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		end
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	end,
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	update = function (self, elapsed)
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		for i, timer in ipairs(self.timers) do
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			timer.timeLeft = timer.timeLeft - elapsed
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			if timer.timeLeft <= 0 then
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				if timer.promise then
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					timer.promise:fulfill(timer.func())
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				else
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					timer.func()
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				end
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				if timer.interval then
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					timer.timeLeft = timer.interval
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					keepActive = true
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				else
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					table.remove(self.timers, i)
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				end
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			else
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				keepActive = true
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			end
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		end
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		self.active = (#self.timers > 0)
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	end,
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	__tostring = function (self)
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		local result = 'Timer ('
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		if self.active then
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			result = result .. 'active, '
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			result = result .. #self.timers .. ' timers running'
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		else
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			result = result .. 'inactive'
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		end
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		return result .. ')'
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	end
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}