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TradeView = Subview:extend {
drawParent = true, --default?
onNew = function (self)
-- create all the interface bits from the planet
-- and add them to the view
local boxL = the.app.width / 2 - 200
local boxT = the.app.height / 2 - 200
self:add(Fill:new{
fill = {255,255,255},
x = boxL - 1,
y = boxT - 1,
width = 402,
height = 402,
})
self:add(Fill:new{
fill = {0,0,0},
x = boxL,
y = boxT,
width = 400,
height = 400,
})
for i, good in ipairs(self.planet.goods) do
local t = Text:new{
text = good[1],
x = boxL + 10,
width = 380
}
local tw, th = t:getSize()
t.y = boxT + 10 + (i-1) * th -- (th + 2) -- for padding?
self:add(t)
end
end,
activate = function (self)
the.cursor.visible = false
love.mouse.setVisible(true)
love.mouse.setGrab(false)
Subview.activate(self)
end,
}
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