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STRICT = true
DEBUG = true
require 'zoetrope'
--__ = require 'underscore'
vector = require 'vector'
require 'version'
require 'wrap_tile'
require 'player'
require 'enemy'
require 'cursor'
require 'bullet'
util = {
signOf = function(value)
if value >= 0 then
return 1
else
return -1
end
end
}
GameView = View:extend {
onNew = function (self)
-- for x = 1,30 do
-- for y = 1,30 do
-- self:add(Fill:new{x=x*400, y=y*400,
-- width = 32, height = 32,
-- fill = {0,0,255}
-- })
-- end
-- end
the.bg = Tile:new{
image = 'data/stars3.png',
-- 1366x768 * 3
width = 4098,
height = 2304
}
self:add(the.bg)
--the.player = CrystalPlayer:new{x=400,y=300}
the.player = SpacePlayer:new{x=1366,y=768}
self:add(the.player)
self:add(Enemy:new{x=400, y=300})
the.cursor = Cursor:new()
self:add(the.cursor)
love.mouse.setGrab(true)
love.mouse.setVisible(false)
--self:loadLayers('data/map.lua')
self.focus = the.player
--self:clampTo(self.map)
end,
draw = function (self, x, y)
View.draw(self, x, y)
love.graphics.print('FPS:' .. love.timer.getFPS(), 20, 20)
end
}
MenuScreen = View:extend {
title = Text:new{text = "Press a key to start", font = 48, wordWrap = false},
--title = Tile:new{image = 'data/title.png', x = 0, y = 0},
onNew = function(self)
self:add(self.title)
self.title:centerAround(400, 200)
end,
onUpdate = function(self, elapsed)
if the.keys:allJustPressed() then
the.app.view = GameView:new()
end
end
}
the.app = App:new {
onRun = function (self)
print('Version: ' .. VERSION)
self.view = GameView:new()
if DEBUG then
self.console:watch('VERSION', 'VERSION')
self.console:watch('updateTook', 'the.updateTook')
self.console:watch('the.player.x', 'the.player.x')
self.console:watch('the.player.y', 'the.player.y')
self.console:watch('the.app.width', 'the.app.width')
self.console:watch('the.app.height', 'the.app.height')
--self.console:watch('drawTook', 'the.drawTook')
-- back off that dark overlay a bit
self.console.fill.fill[4] = 75
end
end,
onUpdate = function (self, dt)
if the.keys:justPressed('escape') then
self.quit()
end
end,
update = function (self, dt)
the.updateStart = love.timer.getMicroTime()
App.update(self, dt)
if the.updateStart then
the.updateTook = love.timer.getMicroTime() - the.updateStart
end
end
}
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