/traderous

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  • Committer: Josh C
  • Date: 2013-07-04 18:15:15 UTC
  • Revision ID: josh@9ix.org-20130704181515-pmp44y2vv3vw170x
reset kill counter on reward

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                 the.storage.data = {planets = {}}
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                 -- build planets from random
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                 for _ = 1, math.random(3, 6) do
 
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                 for _ = 1, math.random(5, 7) do
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                    local planet = Planet:new{
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                       x = math.random(the.app.width / 2,
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                                       the.bg.width - the.app.width / 2),
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}
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the.app = App:new {
 
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   name = 'Traderous',
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   onRun = function (self)
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              print('Version: ' .. VERSION)
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                 self.console:watch('num planets', '#the.planets.sprites')
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                 self.console:watch('num enemies', 'the.enemies:count()')
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                 self.console:watch('onPlanet', 'the.player.onPlanet')
 
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                 self.console:watch('kills', 'the.player.kills')
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                 --self.console:watch('drawTook', 'the.drawTook')
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                 -- back off that dark overlay a bit