/traderous

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Viewing changes to enemy.lua

  • Committer: Josh C
  • Date: 2013-06-30 22:39:43 UTC
  • Revision ID: josh@9ix.org-20130630223943-863q2kff3f3bqp7v
save on arriving at & leaving a planet both

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                        the.app.view:remove(self.thrust)
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                        the.app.view:remove(self.shield)
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                        if other.source == the.player then
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                           the.player.kills = the.player.kills + 1
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                        end
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                        -- and add a new enemy somewhere else...
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                        local e = Enemy:new{x = math.random(the.bg.width),
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                                            y = math.random(the.bg.height)}