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Viewing changes to pause_view.lua

  • Committer: Josh C
  • Date: 2013-06-30 21:40:01 UTC
  • Revision ID: josh@9ix.org-20130630214001-qb2ykjjrolqm1mzx
recenter mouse on respawn

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                    height = buttonHeight,
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                 },
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                 onMouseUp = function()
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                                  self:close()
 
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                                self:close()
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                               end
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              }
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                    width = buttonWidth,
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                    height = buttonHeight,
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                 },
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                 onMouseDown = function()
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                                  self:close()
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                                  print('hi')
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                                  the.app.view = GameView:new()
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                               end
 
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                 onMouseUp = function()
 
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                                self:close()
 
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                                the.app.view = GameView:new{newWorld = true}
 
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                             end
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              }
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              self:add(b)
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                    width = buttonWidth,
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                    height = buttonHeight,
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                 },
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                 onMouseDown = function()
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                                  the.app:quit()
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                               end
 
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                 onMouseUp = function()
 
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                                the.app:quit()
 
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                             end
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              }
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              self:add(b)