/traderous

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  • Committer: Josh C
  • Date: 2013-06-30 14:59:35 UTC
  • Revision ID: josh@9ix.org-20130630145935-y34o51cg3lsom5bg
"safe" zone on planets - no new enemies will track you if you're there.

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require 'pause_view'
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require 'game_over'
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require 'names'
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require 'good'
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util = {
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   signOf = function(value)
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                 the.storage.data = {planets = {}}
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                 -- build planets from random
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                 for _ = 1, math.random(5, 7) do
 
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                 for _ = 1, math.random(3, 6) do
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                    local planet = Planet:new{
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                       x = math.random(the.app.width / 2,
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                                       the.bg.width - the.app.width / 2),
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                                 })
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                 end
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                 Good:stockPlanets()
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                 -- build fresh player
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                 local player = SpacePlayer:new{x=the.bg.width / 2, y=the.bg.height / 2}
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                 the.player = player
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                 self.console:watch('num planets', '#the.planets.sprites')
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                 self.console:watch('num enemies', 'the.enemies:count()')
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                 self.console:watch('onPlanet', 'the.player.onPlanet')
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                 self.console:watch('kills', 'the.player.kills')
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                 --self.console:watch('drawTook', 'the.drawTook')
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                 -- back off that dark overlay a bit