/traderous

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  • Committer: Josh C
  • Date: 2013-06-30 14:59:35 UTC
  • Revision ID: josh@9ix.org-20130630145935-y34o51cg3lsom5bg
"safe" zone on planets - no new enemies will track you if you're there.

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require 'shield'
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require 'pause_view'
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require 'game_over'
 
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require 'names'
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util = {
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   signOf = function(value)
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              the.bullets = Group:new()
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              the.interface = Group:new()
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              the.planets = Group:new()
 
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              the.planetLabels = Group:new()
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              the.indicators = Group:new()
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              the.enemies = Group:new()
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              end
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              self:add(the.planets)
 
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              self:add(the.planetLabels)
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              self:add(the.player)
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              self:add(the.player.thrust)
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                 self.console:watch('num rocks', '#the.rocks.sprites')
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                 self.console:watch('num planets', '#the.planets.sprites')
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                 self.console:watch('num enemies', 'the.enemies:count()')
 
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                 self.console:watch('onPlanet', 'the.player.onPlanet')
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                 --self.console:watch('drawTook', 'the.drawTook')
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                 -- back off that dark overlay a bit