/traderous

To get this branch, use:
bzr branch http://9ix.org/bzr/traderous

« back to all changes in this revision

Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-06-25 21:47:47 UTC
  • Revision ID: josh@9ix.org-20130625214747-bqjfaktdqj76aq8o
game over timer & penalty

Show diffs side-by-side

added added

removed removed

Lines of Context:
28
28
   lastFired = 0,
29
29
   money = 2000, -- what to use for money symbol? ✪ or ☥ or Ⓐ?
30
30
   goods = {},
 
31
   cargoSpace = 20,
31
32
   onNew = function(self)
32
33
              self.thrust = Tile:new{image = 'data/thrust.png'}
33
34
              self.shield = Shield:new{ship = self}
107
108
                  end
108
109
 
109
110
                  if not self.active then
110
 
                     the.over.visible = true
111
 
                     the.instructions.visible = true
 
111
                     the.interface:add(GameOver:new())
112
112
                  end
113
113
               end,
114
114
   buy = function(self, good, price)
115
 
            if self.money >= price then
 
115
            if self.money >= price and self:availableSpace() > 0 then
116
116
               self.goods[good] = (self.goods[good] or 0) + 1
117
117
               self.money = self.money - price
118
118
            end
122
122
                self.goods[good] = self.goods[good] - 1
123
123
                self.money = self.money + price
124
124
             end
125
 
          end
 
125
          end,
 
126
   availableSpace = function(self)
 
127
                       local cargo = 0
 
128
                       for _, amt in pairs(self.goods) do
 
129
                          cargo = cargo + amt
 
130
                       end
 
131
 
 
132
                       return self.cargoSpace - cargo
 
133
                    end
126
134
}
 
 
b'\\ No newline at end of file'