/traderous

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Viewing changes to planet.lua

  • Committer: Josh C
  • Date: 2013-06-19 02:01:02 UTC
  • Revision ID: josh@9ix.org-20130619020102-gw53ss3mrq8gjiud
add enemy state switch

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                                            the.player.y - (self.y + hw))
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                    if pvec:len2() < hw ^ 2 then
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                       the.player.velocity = {x=0, y=0}
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                       the.player.acceleration = {x=0, y=0}
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                       -- save player data
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                       the.storage.data.player = {x = the.player.x,
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                                                  y = the.player.y,
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                                                  money = the.player.money,
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                                                  goods = the.player.goods,
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                                                  cargoSpace = the.player.cargoSpace
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                                               }
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                       the.storage:save()
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                       tradeView = TradeView:new{ planet = self }
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                       tradeView:activate()
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                    end