/traderous

To get this branch, use:
bzr branch http://9ix.org/bzr/traderous

« back to all changes in this revision

Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-05-05 01:58:04 UTC
  • Revision ID: josh@9ix.org-20130505015804-sfeg9pd9fxbtmgdg
enemy

Show diffs side-by-side

added added

removed removed

Lines of Context:
3
3
 
4
4
require 'zoetrope'
5
5
--__ = require 'underscore'
6
 
vector = require 'vector'
7
6
 
8
7
require 'version'
9
 
require 'wrap_tile'
10
8
require 'player'
11
9
require 'enemy'
12
 
require 'cursor'
13
 
require 'bullet'
14
10
 
15
11
util = {
16
12
   signOf = function(value)
24
20
 
25
21
GameView = View:extend {
26
22
   onNew = function (self)
27
 
              -- for x = 1,30 do
28
 
              --    for y = 1,30 do
29
 
              --       self:add(Fill:new{x=x*400, y=y*400,
30
 
              --                         width = 32, height = 32,
31
 
              --                         fill = {0,0,255}
32
 
              --                      })
33
 
              --    end
34
 
              -- end
35
 
 
36
 
              the.bg = Tile:new{
37
 
                 image = 'data/stars3.png',
38
 
                 -- 1366x768 * 3
39
 
                 width = 4098,
40
 
                 height = 2304
41
 
              }
42
 
              self:add(the.bg)
 
23
              for x = 1,30 do
 
24
                 for y = 1,30 do
 
25
                    self:add(Fill:new{x=x*400, y=y*400,
 
26
                                      width = 32, height = 32,
 
27
                                      fill = {0,0,255}
 
28
                                   })
 
29
                 end
 
30
              end
43
31
 
44
32
              --the.player = CrystalPlayer:new{x=400,y=300}
45
 
              the.player = SpacePlayer:new{x=1366,y=768}
 
33
              the.player = SpacePlayer:new{x=400,y=300}
46
34
              self:add(the.player)
47
35
 
48
36
              self:add(Enemy:new{x=400, y=300})
49
37
 
50
 
              the.cursor = Cursor:new()
51
 
              self:add(the.cursor)
52
 
 
53
38
              love.mouse.setGrab(true)
54
 
              love.mouse.setVisible(false)
 
39
              --love.mouse.setVisible(false)
55
40
 
56
41
              --self:loadLayers('data/map.lua')
57
42
              self.focus = the.player
84
69
              if DEBUG then
85
70
                 self.console:watch('VERSION', 'VERSION')
86
71
                 self.console:watch('updateTook', 'the.updateTook')
87
 
                 self.console:watch('the.player.x', 'the.player.x')
88
 
                 self.console:watch('the.player.y', 'the.player.y')
89
 
                 self.console:watch('the.app.width', 'the.app.width')
90
 
                 self.console:watch('the.app.height', 'the.app.height')
91
72
                 --self.console:watch('drawTook', 'the.drawTook')
92
73
              end
93
74
           end,