/traderous

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Viewing changes to planet.lua

  • Committer: Josh C
  • Date: 2013-06-16 04:27:01 UTC
  • Revision ID: josh@9ix.org-20130616042701-andlbpq3uuf679fy
enemy thrust

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                                            the.player.y - (self.y + hw))
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                    if pvec:len2() < hw ^ 2 then
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                       -- TODO: probably you should pay to fix shield
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                       the.player.shield.strength = the.player.shield.max
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                       the.player.velocity = {x=0, y=0}
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                       the.player.acceleration = {x=0, y=0}
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                       tradeView = TradeView:new{ planet = self }
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                       tradeView:activate()
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                    end