/traderous

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Viewing changes to planet.lua

  • Committer: Josh C
  • Date: 2013-06-16 03:50:45 UTC
  • Revision ID: josh@9ix.org-20130616035045-l5nd2aa0m30gk20x
clean up some old code, put planet indicators in planet class

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                                            the.player.y - (self.y + hw))
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                    if pvec:len2() < hw ^ 2 then
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                       -- TODO: probably you should pay to fix shield
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                       the.player.shield.strength = the.player.shield.max
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                       the.player.velocity = {x=0, y=0}
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                       the.player.acceleration = {x=0, y=0}
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                       tradeView = TradeView:new{ planet = self }
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                       tradeView:activate()
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                    end
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                   end
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                end,
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   onCollide = function (self, other)
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                  if other:instanceOf(Bullet) then
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                     the.bullets:remove(other)
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                     other:die()
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                  end
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               end
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}
 
 
b'\\ No newline at end of file'