/traderous

To get this branch, use:
bzr branch http://9ix.org/bzr/traderous

« back to all changes in this revision

Viewing changes to planet.lua

  • Committer: Josh C
  • Date: 2013-06-15 23:20:49 UTC
  • Revision ID: josh@9ix.org-20130615232049-foxrdwozglvama5w
close button

Show diffs side-by-side

added added

removed removed

Lines of Context:
1
1
Planet = Tile:extend {
2
2
   image = 'data/planet1.png',
3
 
   potentialGoods = {
4
 
      {name = 'Bobble-Headed Dolls',
5
 
       low = 50, med = 100, high = 150,
6
 
       chance = 0.5},
7
 
      {name = 'Alliance Foodstuffs',
8
 
       low = 100, med = 250, high = 400,
9
 
       chance = 0.8},
10
 
      {name = 'Antique Weapons',
11
 
       low = 5000, med = 6000, high = 8000,
12
 
       chance = 0.1}
 
3
   goods = {
 
4
      {'Bobble-Headed Dolls', 100},
 
5
      {'Alliance Foodstuffs', 400},
 
6
      {'Moonbrained Passengers', 6000},
13
7
   },
14
 
   goods = {},
15
8
   onNew = function (self)
16
9
              self.indicator = Tile:new{ image = 'data/planet1ind.png' }
17
10
              the.indicators:add(self.indicator)
18
 
 
19
 
              for _, good in ipairs(self.potentialGoods) do
20
 
                 if math.random() < good.chance then
21
 
                    local tier = math.random(4) -- betw 1 and 4
22
 
                    if tier == 1 then
23
 
                       table.insert(self.goods, {good.name, good.low})
24
 
                    elseif tier ==2 then
25
 
                       table.insert(self.goods, {good.name, good.high})
26
 
                    else
27
 
                       -- double chance for med (3 or 4)
28
 
                       table.insert(self.goods, {good.name, good.med})
29
 
                    end
30
 
                 end
31
 
              end
32
11
           end,
33
12
   onUpdate = function (self)
34
13
                 if the.keys:justPressed('l') then