/traderous

To get this branch, use:
bzr branch http://9ix.org/bzr/traderous

« back to all changes in this revision

Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-05 00:41:10 UTC
  • Revision ID: josh@9ix.org-20130505004110-hmcvz9payau6q0io
maxVelocity

Show diffs side-by-side

added added

removed removed

Lines of Context:
7
7
                        print('hi')
8
8
                     end
9
9
 
10
 
                     local dx = love.mouse.getX() - the.app.width / 2
11
 
                     local dy = love.mouse.getY() - the.app.height / 2
 
10
                     local dx = love.mouse.getX() - 400
 
11
                     local dy = love.mouse.getY() - 300
12
12
 
13
13
                     self.acceleration.x = dx * 10
14
14
                     self.acceleration.y = dy * 10
15
15
 
16
16
                     --print(dx, dy)
17
17
 
18
 
                     love.mouse.setPosition(the.app.width /2, the.app.height/2)
 
18
                     love.mouse.setPosition(400,300)
19
19
                  end
20
20
}
21
21
 
22
 
local velLimit = 400
23
 
--local velLimit = 50
24
 
SpacePlayer = WrapTile:extend{
25
 
   image = 'data/ship.png',
 
22
local velLimit = 600
 
23
SpacePlayer = Fill:extend{
 
24
   fill = {255,0,0},
 
25
   height = 32,
 
26
   width = 32,
26
27
   maxVelocity = {x=velLimit,y=velLimit},
27
28
   minVelocity = {x=-velLimit, y=-velLimit},
28
 
   lastFired = 0,
29
29
   onStartFrame = function(self)
30
 
                     --- TAKE 2
31
 
 
32
 
                     local mouseVec = vector.new(
33
 
                        love.mouse.getX() - the.app.width / 2,
34
 
                        love.mouse.getY() - the.app.height / 2
35
 
                     )
36
 
 
37
 
                     self.rotation = math.atan2(mouseVec.y, mouseVec.x)
38
 
 
39
 
                     if mouseVec:len2() > 64^2 then
40
 
                        self.acceleration = vector.new(300, 0)
41
 
                        self.acceleration:rotate_inplace(self.rotation)
42
 
                     else
43
 
                        self.acceleration = {x=0, y=0}
44
 
                        if DEBUG and the.console.visible then
45
 
                           self.velocity = {x=0, y=0}
46
 
                        end
47
 
                     end
48
 
 
49
 
                     if the.mouse:pressed() and -- assumes left button
50
 
                       love.timer.getTime() - self.lastFired > 0.25 and
51
 
                       the.cursor:inTargetArea() then
52
 
                           --print('pew')
53
 
                           b = Bullet:new{
54
 
                              x = self.x, y = self.y,
55
 
                           }
56
 
                           the.app.view:add(b)
57
 
                           self.lastFired = love.timer.getTime()
58
 
                     end
59
 
                  end,
60
 
   onUpdate = function(self)
61
 
              end
 
30
                     --local dx = love.mouse.getX() - self.x
 
31
                     --local dy = love.mouse.getY() - self.y
 
32
                     local dx = love.mouse.getX() - 400
 
33
                     local dy = love.mouse.getY() - 300
 
34
 
 
35
 
 
36
                     self.acceleration.x = dx * 2
 
37
                     self.acceleration.y = dy * 2
 
38
                  end
62
39
}
 
 
b'\\ No newline at end of file'