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Viewing changes to rock.lua

  • Committer: Josh C
  • Date: 2013-05-20 16:58:11 UTC
  • Revision ID: josh@9ix.org-20130520165811-wt18btbst2h0ftr6
remove fps counter

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              --self.scale = 1
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              self.collider = Fill:new{
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                 fill = {0,0,255},
 
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              self.collider = RockCollider:new{
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                 --x = self.x,
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                 --y = self.y,
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                 width = self.width * self.scale,
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                 height = self.height * self.scale,
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                 visible = false,
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                 rock = self
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              }
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              the.app.view:add(self.collider)
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              table.insert(the.rockColliders, self.collider)
 
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              the.rockColliders:add(self.collider)
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           end,
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   onUpdate = function(self, dt)
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                 self.collider.x = self.x + self.width / 2 * (1 - self.scale)
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                   end
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                end
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}
 
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RockCollider = Fill:extend {
 
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   fill = {0,0,255},
 
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   onUpdate = function(self, dt)
 
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                 self.visible = DEBUG and the.console.visible
 
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              end,
 
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   onCollide = function(self, other)
 
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                  if other:instanceOf(Bullet) then
 
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                     local b = Boom:new {
 
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                        x = self.x,
 
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                        y = self.y,
 
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                        velocity = {
 
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                           rotation = util.signOf(self.rock.rotation) * 5
 
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                        }
 
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                     }
 
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                     the.app.view:add(b)
 
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                     the.rocks:remove(self.rock)
 
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                     the.rockColliders:remove(self)
 
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                     self.rock = nil -- break circular reference
 
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                     the.bullets:remove(other)
 
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                     other:die()
 
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                  end
 
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               end
 
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}
 
 
b'\\ No newline at end of file'