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Viewing changes to group.lua
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Committer:
Josh C
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Date:
2013-05-14 00:15:01 UTC
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Revision ID:
josh@9ix.org-20130514001501-z14e702ncp21s0yr
try to not spawn rocks where you can see them. not working if screen
crosses game boundaries.
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added
removed
3
local origRemove = Group.remove
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function Group:remove(sprite)
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if sprite.onRemove then
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origRemove(self, sprite)
b'\\ No newline at end of file'