/traderous

To get this branch, use:
bzr branch http://9ix.org/bzr/traderous

« back to all changes in this revision

Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-12 17:37:55 UTC
  • Revision ID: josh@9ix.org-20130512173755-cpc9gqzglyurezzb
starry background

Show diffs side-by-side

added added

removed removed

Lines of Context:
19
19
                  end
20
20
}
21
21
 
22
 
local velLimit = 400
 
22
local velLimit = 600
23
23
--local velLimit = 50
24
 
SpacePlayer = WrapTile:extend{
 
24
SpacePlayer = Tile:extend{
25
25
   image = 'data/ship.png',
26
26
   maxVelocity = {x=velLimit,y=velLimit},
27
27
   minVelocity = {x=-velLimit, y=-velLimit},
37
37
                     self.rotation = math.atan2(mouseVec.y, mouseVec.x)
38
38
 
39
39
                     if mouseVec:len2() > 64^2 then
40
 
                        self.acceleration = vector.new(300, 0)
 
40
                        self.acceleration = vector.new(500, 0)
41
41
                        self.acceleration:rotate_inplace(self.rotation)
42
42
                     else
43
43
                        self.acceleration = {x=0, y=0}
44
 
                        if DEBUG and the.console.visible then
45
 
                           self.velocity = {x=0, y=0}
46
 
                        end
47
44
                     end
48
45
 
49
46
                     if the.mouse:pressed() and -- assumes left button
51
48
                       the.cursor:inTargetArea() then
52
49
                           --print('pew')
53
50
                           b = Bullet:new{
54
 
                              x = self.x + self.width / 2,
55
 
                              y = self.y + self.height / 2,
 
51
                              x = self.x, y = self.y,
56
52
                           }
57
53
                           the.app.view:add(b)
58
54
                           self.lastFired = love.timer.getTime()
59
55
                     end
60
56
                  end,
61
57
   onUpdate = function(self)
62
 
              end,
63
 
   onEndFrame = function(self)
64
 
                   self:collide(the.rockColliders)
65
 
                end,
66
 
   onCollide = function(self, other)
67
 
                  if other:instanceOf(RockCollider) then
68
 
                     the.app.view:add( Boom:new {
69
 
                                          x = self.x,
70
 
                                          y = self.y,
71
 
                                          velocity = { rotation = 5 }
72
 
                                       })
73
 
 
74
 
                     self:die()
75
 
 
76
 
                     local over = Text:new{
77
 
                        y = self.y,
78
 
                        x = self.x - the.app.width / 2,
79
 
                        width = the.app.width,
80
 
                        align = 'center',
81
 
                        font = 25,
82
 
                        text = "Game Over" }
83
 
                     the.app.view:add(over)
84
 
                  end
85
 
               end
 
58
              end
86
59
}
 
 
b'\\ No newline at end of file'