/traderous

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Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-09 01:26:36 UTC
  • Revision ID: josh@9ix.org-20130509012636-1hgzcgai2xtj0lfw
dead zone with no acceleration

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                  end
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}
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local velLimit = 400
 
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local velLimit = 600
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--local velLimit = 50
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SpacePlayer = Tile:extend{
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   image = 'data/ship.png',
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                     self.rotation = math.atan2(mouseVec.y, mouseVec.x)
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                     if mouseVec:len2() > 64^2 then
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                        self.acceleration = vector.new(300, 0)
 
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                        self.acceleration = vector.new(500, 0)
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                        self.acceleration:rotate_inplace(self.rotation)
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                     else
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                        self.acceleration = {x=0, y=0}
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                     end
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                  end,
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   onUpdate = function(self)
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                 if self.x < the.app.width / 2 then
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                    self.x = the.bg.width - the.app.width / 2
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                 elseif self.x > the.bg.width - the.app.width / 2 then
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                    self.x = the.app.width / 2
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                 end
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                 if self.y < the.app.height / 2 then
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                    self.y = the.bg.height - the.app.height / 2
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                 elseif self.y > the.bg.height - the.app.height / 2 then
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                    self.y = the.app.height / 2
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                 end
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              end
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}
 
 
b'\\ No newline at end of file'