/traderous

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  • Committer: Josh C
  • Date: 2013-05-07 22:24:32 UTC
  • Revision ID: josh@9ix.org-20130507222432-74d3ul1p8ffq40s5
only fire if cursor is in target area.  change cursor to reflect this.

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require 'zoetrope'
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--__ = require 'underscore'
 
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vector = require 'vector'
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require 'version'
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require 'player'
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require 'enemy'
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require 'cursor'
 
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require 'bullet'
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util = {
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   signOf = function(value)
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              self:add(Enemy:new{x=400, y=300})
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              self:add(Cursor:new())
 
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              the.cursor = Cursor:new()
 
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              self:add(the.cursor)
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              love.mouse.setGrab(true)
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              love.mouse.setVisible(false)