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  • Committer: Josh C
  • Date: 2013-05-07 21:30:17 UTC
  • Revision ID: josh@9ix.org-20130507213017-i9xbjk0qjjqe91dk
constant velocity for bullets.  using hump.vector e9b86ef 

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local origRemove = Group.remove
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function Group:remove(sprite)
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   if sprite.onRemove then
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      sprite:onRemove()
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   end
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   origRemove(self, sprite)
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end
 
 
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