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Viewing changes to pause_view.lua
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Committer:
Josh C
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Date:
2013-10-21 18:31:55 UTC
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Revision ID:
josh@9ix.org-20131021183155-vl7pxaor2u3pw0t0
have enemies disengage when you land
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onMouseUp = function()
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the.app.view = GameView:new()
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the.app.view = GameView:new{newWorld = true}