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Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-05 17:28:21 UTC
  • Revision ID: josh@9ix.org-20130505172821-t5ba218dz1pkjois
ignore deploy dir

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}
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local velLimit = 600
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SpacePlayer = Fill:extend{
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   fill = {255,0,0},
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   height = 32,
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   width = 32,
 
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SpacePlayer = Tile:extend{
 
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   image = 'data/ship.png',
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   maxVelocity = {x=velLimit,y=velLimit},
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   minVelocity = {x=-velLimit, y=-velLimit},
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   onStartFrame = function(self)
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                     self.acceleration.x = dx * 2
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                     self.acceleration.y = dy * 2
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                  end
 
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                     --TODO: acceleration limit.  It should at least be proportional (not 16:9)
 
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                  end,
 
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   onUpdate = function(self)
 
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                 self.rotation = math.atan2(self.velocity.y, self.velocity.x)
 
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              end
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}
 
 
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