bzr branch
http://9ix.org/bzr/traderous
78
by Josh C
pause screen |
1 |
PauseView = Subview:extend { |
2 |
drawParent = true, --default? |
|
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onNew = function (self) |
|
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local boxW = 200 |
|
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local boxH = 130 |
|
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local boxL = the.app.width / 2 - boxW / 2 |
|
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local boxT = the.app.height / 2 - boxH / 2 |
|
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local boxR = boxL + boxW |
|
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local boxB = boxT + boxH |
|
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self.boxT = boxT |
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||
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local lh = 26 -- line height |
|
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local buttonHeight = lh - 6 |
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local buttonWidth = 150 |
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||
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self:add(Fill:new{ |
|
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fill = {255,255,255}, |
|
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x = boxL - 1, |
|
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y = boxT - 1, |
|
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width = boxW + 2, |
|
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height = boxH + 2, |
|
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}) |
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||
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self:add(Fill:new{ |
|
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fill = {0,0,0}, |
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x = boxL, |
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y = boxT, |
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width = boxW, |
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height = boxH, |
|
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}) |
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||
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self:add(Text:new{ |
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text = 'Paused', |
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x = boxL, |
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y = boxT + 10, |
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width = boxW, |
|
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font = 16, |
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align = 'center' |
|
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}) |
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||
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local b = Button:new{ |
|
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x = boxL + boxW / 2 - buttonWidth / 2, |
|
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y = boxT + 40, |
|
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label = Text:new{ |
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text = 'Resume', |
|
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--x = 3, y = 1, |
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align = 'center', |
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font = 16, |
|
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width = buttonWidth |
|
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}, |
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background = Fill:new{ |
|
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fill = {100,100,100}, |
|
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width = buttonWidth, |
|
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height = buttonHeight, |
|
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}, |
|
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onMouseUp = function() |
|
79
by Josh C
fix start new game |
57 |
self:close() |
78
by Josh C
pause screen |
58 |
end |
59 |
} |
|
60 |
||
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self:add(b) |
|
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||
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b = Button:new{ |
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x = boxL + boxW / 2 - buttonWidth / 2, |
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y = boxT + 40 + lh, |
|
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label = Text:new{ |
|
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text = 'Start new game', |
|
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--x = 3, y = 1, |
|
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align = 'center', |
|
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font = 16, |
|
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width = buttonWidth |
|
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}, |
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background = Fill:new{ |
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fill = {100,100,100}, |
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width = buttonWidth, |
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height = buttonHeight, |
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}, |
|
79
by Josh C
fix start new game |
78 |
onMouseUp = function() |
79 |
self:close() |
|
81
by Josh C
load/save (not working yet) |
80 |
the.app.view = GameView:new{newWorld = true} |
79
by Josh C
fix start new game |
81 |
end |
78
by Josh C
pause screen |
82 |
} |
83 |
||
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self:add(b) |
|
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||
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b = Button:new{ |
|
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x = boxL + boxW / 2 - buttonWidth / 2, |
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y = boxT + 40 + 2 * lh, |
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label = Text:new{ |
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text = 'Quit', |
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--x = 3, y = 1, |
|
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align = 'center', |
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font = 16, |
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width = buttonWidth |
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}, |
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background = Fill:new{ |
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fill = {100,100,100}, |
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width = buttonWidth, |
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height = buttonHeight, |
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}, |
|
79
by Josh C
fix start new game |
101 |
onMouseUp = function() |
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the.app:quit() |
|
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end |
|
78
by Josh C
pause screen |
104 |
} |
105 |
||
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self:add(b) |
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||
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-- give the buttons a cycle to get out of the T/L corner |
|
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self:update(0) |
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end, |
|
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activate = function (self) |
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the.cursor.visible = false |
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love.mouse.setVisible(true) |
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love.mouse.setGrab(false) |
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love.mouse.setPosition(the.app.width / 2, self.boxT + 10 ) |
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||
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Subview.activate(self) |
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end, |
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close = function (self) |
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the.cursor.visible = true |
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love.mouse.setVisible(false) |
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love.mouse.setGrab(true) |
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love.mouse.setPosition(the.app.width / 2, the.app.height / 2) |
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||
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self:deactivate() |
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end, |
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onUpdate = function (self) |
|
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if the.keys:justPressed('escape') then |
|
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self:close() |
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elseif the.keys:justPressed('q') then |
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the.app:quit() |
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end |
|
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end |
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} |