bzr branch
http://9ix.org/bzr/traderous
53
by Josh C
beginnings of trading interface |
1 |
TradeView = Subview:extend { |
2 |
drawParent = true, --default? |
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58
by Josh C
status of what player has |
3 |
have = {}, |
53
by Josh C
beginnings of trading interface |
4 |
onNew = function (self) |
5 |
-- create all the interface bits from the planet |
|
6 |
-- and add them to the view |
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7 |
||
58
by Josh C
status of what player has |
8 |
local boxL = the.app.width / 2 - 225 |
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local boxT = the.app.height / 2 - 150 |
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10 |
local boxR = boxL + 450 |
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local boxB = boxT + 300 |
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54
by Josh C
prices, buttons |
12 |
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local lh = 17 -- line height |
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53
by Josh C
beginnings of trading interface |
14 |
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self:add(Fill:new{ |
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fill = {255,255,255}, |
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x = boxL - 1, |
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y = boxT - 1, |
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58
by Josh C
status of what player has |
19 |
width = 452, |
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height = 302, |
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53
by Josh C
beginnings of trading interface |
21 |
}) |
22 |
||
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self:add(Fill:new{ |
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fill = {0,0,0}, |
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x = boxL, |
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y = boxT, |
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58
by Josh C
status of what player has |
27 |
width = 450, |
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height = 300, |
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}) |
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||
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self:add(Text:new{ |
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text = 'Name', |
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x = boxL + 10, |
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y = boxT + 10, |
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width = 380 |
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}) |
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self:add(Text:new{ |
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text = 'Price', |
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x = boxL + 10, |
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y = boxT + 10, |
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width = 300, |
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align = 'right' |
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}) |
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self:add(Text:new{ |
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text = 'Have', |
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align = 'right', |
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y = boxT + 10, |
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x = boxR - 40 |
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53
by Josh C
beginnings of trading interface |
51 |
}) |
52 |
||
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for i, good in ipairs(self.planet.goods) do |
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local t = Text:new{ |
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text = good[1], |
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x = boxL + 10, |
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58
by Josh C
status of what player has |
57 |
y = boxT + 10 + i * lh, |
53
by Josh C
beginnings of trading interface |
58 |
width = 380 |
59 |
} |
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60 |
||
54
by Josh C
prices, buttons |
61 |
self:add(t) |
62 |
||
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t = Text:new{ |
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text = good[2], |
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x = boxL + 10, |
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58
by Josh C
status of what player has |
66 |
y = boxT + 10 + i * lh, |
54
by Josh C
prices, buttons |
67 |
width = 300, |
68 |
align = 'right' |
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} |
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self:add(t) |
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||
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local b = Button:new{ |
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58
by Josh C
status of what player has |
73 |
x = boxR - 130, |
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y = boxT + 10 + i * lh - 1, |
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54
by Josh C
prices, buttons |
75 |
label = Text:new{ text = 'BUY', x = 1 }, |
57
by Josh C
buy/sell |
76 |
onMouseDown = function (self) |
77 |
the.player:buy(good[1], good[2]) |
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end |
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54
by Josh C
prices, buttons |
79 |
} |
80 |
local tw, th = b.label:getSize() |
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b.background = Fill:new{ |
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fill = {100,100,100}, |
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width = tw + 3, |
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height = th |
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} |
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self:add(b) |
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||
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b = Button:new{ |
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58
by Josh C
status of what player has |
89 |
x = boxR - 90, |
90 |
y = boxT + 10 + i * lh - 1, |
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54
by Josh C
prices, buttons |
91 |
label = Text:new{ text = 'SELL', x = 1 }, |
57
by Josh C
buy/sell |
92 |
onMouseDown = function (self) |
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the.player:sell(good[1], good[2]) |
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end |
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54
by Josh C
prices, buttons |
95 |
} |
96 |
local tw, th = b.label:getSize() |
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b.background = Fill:new{ |
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fill = {100,100,100}, |
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width = tw + 3, |
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height = th |
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} |
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self:add(b) |
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58
by Josh C
status of what player has |
103 |
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local have = Text:new{ |
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x = boxR - 110, |
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y = boxT + 10 + i * lh, |
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width = 100, |
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align = 'right', |
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} |
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self.have[good[1]] = have |
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self:add(have) |
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112 |
||
53
by Josh C
beginnings of trading interface |
113 |
end |
55
by Josh C
close button |
114 |
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local b = Button:new{ |
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x = boxL, y = boxT, |
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label = Text:new{ text = 'Close', x = 3, y = 2 }, |
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onMouseDown = function() |
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self:close() |
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end |
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} |
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local tw, th = b.label:getSize() |
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b.background = Fill:new{ |
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fill = {100,100,100}, |
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width = tw + 7, |
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height = th + 4 |
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} |
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b.x = boxR - b.background.width - 10 |
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58
by Josh C
status of what player has |
130 |
b.y = boxB - b.background.height - 10 |
55
by Josh C
close button |
131 |
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self:add(b) |
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133 |
||
77
by Josh C
pay to fix shield |
134 |
local sh = the.player.shield |
135 |
local cost = (sh.max - sh.strength) * sh.cost |
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b = Button:new{ |
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x = boxL, y = boxT, |
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width = 800, |
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-- WTF: trailing space makes it not wrap? |
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label = Text:new{ text = 'Repair shields (' .. cost .. ') ', |
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x = 3, y = 2 }, |
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onMouseDown = function(self) |
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if the.player.money >= cost and sh.strength < sh.max then |
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the.player.money = the.player.money - cost |
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sh.strength = sh.max |
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self.visible = false |
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end |
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end |
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} |
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150 |
||
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local tw, th = b.label:getSize() |
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b.background = Fill:new{ |
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fill = {100,100,100}, |
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width = tw + 3, |
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height = th + 4 |
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} |
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b.x = boxR - b.background.width - 60 |
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b.y = boxB - b.background.height - 10 |
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||
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if sh.strength < sh.max then |
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self:add(b) |
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end |
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163 |
||
56
by Josh C
money |
164 |
self.playerMoney = Text:new{ |
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text = 'Your money: ', |
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width = 200, |
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x = boxL + 10, |
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58
by Josh C
status of what player has |
168 |
y = boxB - th - 10 |
56
by Josh C
money |
169 |
} |
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self:add(self.playerMoney) |
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171 |
||
76
by Josh C
available cargo space |
172 |
self.availSpace = Text:new{ |
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text = 'Available cargo space: ', |
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width = 200, |
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x = boxL + 10, |
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y = boxB - 2 * th - 12 |
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} |
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self:add(self.availSpace) |
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179 |
||
55
by Josh C
close button |
180 |
-- give the buttons a cycle to get out of the T/L corner |
181 |
self:update(0) |
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53
by Josh C
beginnings of trading interface |
182 |
end, |
183 |
activate = function (self) |
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the.cursor.visible = false |
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185 |
love.mouse.setVisible(true) |
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love.mouse.setGrab(false) |
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61
by Josh C
move mouse to center when entering/exiting trade screen |
187 |
love.mouse.setPosition(the.app.width / 2, the.app.height / 2) |
53
by Josh C
beginnings of trading interface |
188 |
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189 |
Subview.activate(self) |
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end, |
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55
by Josh C
close button |
191 |
close = function (self) |
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the.cursor.visible = true |
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love.mouse.setVisible(false) |
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love.mouse.setGrab(true) |
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61
by Josh C
move mouse to center when entering/exiting trade screen |
195 |
love.mouse.setPosition(the.app.width / 2, the.app.height / 2) |
53
by Josh C
beginnings of trading interface |
196 |
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55
by Josh C
close button |
197 |
self:deactivate() |
198 |
end, |
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199 |
onUpdate = function (self) |
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200 |
if the.keys:justPressed('escape') then |
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self:close() |
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end |
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56
by Josh C
money |
203 |
|
204 |
self.playerMoney.text = 'Your money: ' .. the.player.money |
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76
by Josh C
available cargo space |
205 |
self.availSpace.text = 'Available cargo space: ' .. the.player:availableSpace() |
58
by Josh C
status of what player has |
206 |
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207 |
for good, have in pairs(self.have) do |
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208 |
have.text = the.player.goods[good] or 0 |
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end |
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55
by Josh C
close button |
210 |
end |
53
by Josh C
beginnings of trading interface |
211 |
} |