bzr branch
http://9ix.org/bzr/traderous
1
by Josh C
zoetrope 1.4 |
1 |
-- Class: Factory |
2 |
-- A factory allows for simple object pooling; that is, |
|
3 |
-- reusing object instances instead of creating them and deleting |
|
4 |
-- them as needed. This approach saves CPU and memory. |
|
5 |
-- |
|
6 |
-- Be careful of accidentally adding an instance to a view twice. |
|
7 |
-- This will manifest itself as the sprite moving twice as fast, for |
|
8 |
-- example, each time it is recycled. The easiest way to avoid this |
|
9 |
-- problem is for the object to add itself to the view in its onNew |
|
10 |
-- handler, since that will only be called once. |
|
11 |
-- |
|
12 |
-- If you only want a certain number of instances of a class ever |
|
13 |
-- created, first call preload() to create as many instances as you want, |
|
14 |
-- then freeze() to prevent any new instances from being created. |
|
15 |
-- If a factory is ever asked to make a new instance of a frozen class |
|
16 |
-- but none are available for recycling, it returns nil. |
|
17 |
-- |
|
18 |
-- Event: onReset |
|
19 |
-- Called not on the factory, but the object is creates whenever |
|
20 |
-- it is either initially created or recycled via create(). |
|
21 |
-- |
|
22 |
-- Extends: |
|
23 |
-- <Class> |
|
24 |
||
25 |
Factory = Class:extend{ |
|
26 |
-- private property: objects ready to be recycled, stored by prototype |
|
27 |
_recycled = {}, |
|
28 |
||
29 |
-- private property: tracks which pools cannot be added to, stored by prototype. |
|
30 |
_frozen = {}, |
|
31 |
||
32 |
-- Method: create |
|
33 |
-- Creates a fresh object, either by reusing a previously |
|
34 |
-- recycled one or creating a new instance. If the object has |
|
35 |
-- a revive method, it calls it. |
|
36 |
-- |
|
37 |
-- Arguments: |
|
38 |
-- prototype - <Class> object |
|
39 |
-- props - table of properties to mix into the class |
|
40 |
-- |
|
41 |
-- Returns: |
|
42 |
-- fresh object |
|
43 |
||
44 |
create = function (self, prototype, props) |
|
45 |
local newObj |
|
46 |
||
47 |
if STRICT then |
|
48 |
assert(prototype.instanceOf and prototype:instanceOf(Class), 'asked to create something that isn\'t a class') |
|
49 |
end |
|
50 |
||
51 |
if self._recycled[prototype] and #self._recycled[prototype] > 0 then |
|
52 |
newObj = table.remove(self._recycled[prototype]) |
|
53 |
if props then newObj:mixin(props) end |
|
54 |
else |
|
55 |
-- create a new instance if we're allowed to |
|
56 |
||
57 |
if not self._frozen[prototype] then |
|
58 |
newObj = prototype:new(props) |
|
59 |
else |
|
60 |
return nil |
|
61 |
end |
|
62 |
end |
|
63 |
||
64 |
if newObj.revive then newObj:revive() end |
|
65 |
if newObj.onReset then newObj:onReset() end |
|
66 |
return newObj |
|
67 |
end, |
|
68 |
||
69 |
-- Method: recycle |
|
70 |
-- Marks an object as ready to be recycled. If the object |
|
71 |
-- has a die method, then this function it. |
|
72 |
-- |
|
73 |
-- Arguments: |
|
74 |
-- object - object to recycle |
|
75 |
-- |
|
76 |
-- Returns: |
|
77 |
-- nothing |
|
78 |
||
79 |
recycle = function (self, object) |
|
80 |
if not self._recycled[object.prototype] then |
|
81 |
self._recycled[object.prototype] = {} |
|
82 |
end |
|
83 |
||
84 |
table.insert(self._recycled[object.prototype], object) |
|
85 |
||
86 |
if object.die then object:die() end |
|
87 |
end, |
|
88 |
||
89 |
-- Method: preload |
|
90 |
-- Preloads the factory with a certain number of instances of a class. |
|
91 |
-- |
|
92 |
-- Arguments: |
|
93 |
-- prototype - class object |
|
94 |
-- count - number of objects to create |
|
95 |
-- |
|
96 |
-- Returns: |
|
97 |
-- nothing |
|
98 |
||
99 |
preload = function (self, prototype, count) |
|
100 |
if not self._recycled[prototype] then |
|
101 |
self._recycled[prototype] = {} |
|
102 |
end |
|
103 |
||
104 |
local i |
|
105 |
||
106 |
for i = 1, count do |
|
107 |
table.insert(self._recycled[prototype], prototype:new()) |
|
108 |
end |
|
109 |
end, |
|
110 |
||
111 |
-- Method: freeze |
|
112 |
-- Prevents any new instances of a class from being created via create(). |
|
113 |
-- |
|
114 |
-- Arguments: |
|
115 |
-- prototype - class object |
|
116 |
-- |
|
117 |
-- Returns: |
|
118 |
-- nothing |
|
119 |
||
120 |
freeze = function (self, prototype) |
|
121 |
self._frozen[prototype] = true |
|
122 |
end, |
|
123 |
||
124 |
-- Method: unfreeze |
|
125 |
-- Allows new instances of a class to be created via create(). |
|
126 |
-- |
|
127 |
-- Arguments: |
|
128 |
-- prototype - class object |
|
129 |
-- |
|
130 |
-- Returns: |
|
131 |
-- nothing |
|
132 |
||
133 |
unfreeze = function (self, prototype) |
|
134 |
self._frozen[prototype] = false |
|
135 |
end |
|
136 |
} |