bzr branch
http://9ix.org/bzr/traderous
4
by Josh C
trying some movement styles. derivatives on crystal quest movement. |
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CrystalPlayer = Fill:extend{ |
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fill = {255,0,0}, |
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height = 32, |
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width = 32, |
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onStartFrame = function(self) |
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if the.mouse:pressed() then |
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print('hi') |
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end |
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--local dx = the.mouse.x - 400 |
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--local dy = the.mouse.y - 300 |
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local dx = love.mouse.getX() - 400 |
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local dy = love.mouse.getY() - 300 |
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self.acceleration.x = dx * 10 |
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self.acceleration.y = dy * 10 |
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--print(dx, dy) |
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-- NOTE: actually, maybe I want to show the mouse? |
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love.mouse.setPosition(400,300) |
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end |
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} |
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||
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SpacePlayer = Fill:extend{ |
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fill = {255,0,0}, |
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height = 32, |
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width = 32, |
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onStartFrame = function(self) |
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--local dx = love.mouse.getX() - self.x |
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--local dy = love.mouse.getY() - self.y |
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local dx = love.mouse.getX() - 400 |
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local dy = love.mouse.getY() - 300 |
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self.acceleration.x = dx * 2 |
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self.acceleration.y = dy * 2 |
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end |
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} |