/spacey

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Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-05-05 01:58:04 UTC
  • Revision ID: josh@9ix.org-20130505015804-sfeg9pd9fxbtmgdg
enemy

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require 'version'
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require 'player'
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require 'enemy'
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require 'cursor'
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require 'bullet'
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util = {
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   signOf = function(value)
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              self:add(Enemy:new{x=400, y=300})
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              self:add(Cursor:new())
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              love.mouse.setGrab(true)
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              love.mouse.setVisible(false)
 
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              --love.mouse.setVisible(false)
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              --self:loadLayers('data/map.lua')
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              self.focus = the.player