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Viewing changes to cursor.lua

  • Committer: Josh C
  • Date: 2013-05-05 01:05:32 UTC
  • Revision ID: josh@9ix.org-20130505010532-905cpj0k6o7kpm02
ship graphic.  point it in the direction of movement.

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Cursor = Tile:extend {
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   image = 'data/cursor.png',
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   onUpdate = function(self)
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                 if the.keys:justPressed('t') then
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                    self.image = 'data/cursor-target.png'
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                 end
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                 if the.keys:justPressed('c') then
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                    self.image = 'data/cursor.png'
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                 end
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              end,
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   onEndFrame = function(self)
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                   self.x = love.mouse.getX() + 8 + the.player.x - 400
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                   self.y = love.mouse.getY() + 8 + the.player.y - 300
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                end
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}
 
 
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