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  • Committer: Josh C
  • Date: 2013-05-20 16:51:19 UTC
  • Revision ID: josh@9ix.org-20130520165119-mkjh7d9408e6ig0u
extract updating score.  update score again when you calc high score - 
should mitigate a bug I saw happen when thor played that put final score 
+ high score out of sync

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Lines of Context:
 
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-- group monkey patch
 
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local origRemove = Group.remove
 
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function Group:remove(sprite)
 
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   if sprite.onRemove then
 
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      sprite:onRemove()
 
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   end
 
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   origRemove(self, sprite)
 
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end
 
 
b'\\ No newline at end of file'