/spacey

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Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-18 00:09:56 UTC
  • Revision ID: josh@9ix.org-20130518000956-s9717aensfsq1b3c
fix double-removing sprites (and subsequent zombie mirror bullets).  
also lots of debug stuff.

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                     self:die()
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                     the.over.visible = true
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                     the.instructions.visible = true
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                     the.app.view:updateScore()
 
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                     local over = Text:new{
 
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                        y = self.y,
 
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                        x = self.x - the.app.width / 2,
 
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                        width = the.app.width,
 
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                        align = 'center',
 
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                        font = 25,
 
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                        text = "Game Over" }
 
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                     the.app.view:add(over)
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                     --the.storage.data.highScore
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                     local score = love.timer.getTime() - the.app.view.gameStart
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                     if score > the.storage.data.highScore then
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                        the.storage.data.highScore = score