/spacey

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  • Committer: Josh C
  • Date: 2013-05-13 21:25:26 UTC
  • Revision ID: josh@9ix.org-20130513212526-3q6md6n9xzhcmoa6
and that fixes the corner bug

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vector = require 'vector'
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require 'version'
 
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require 'wrap_tile'
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require 'player'
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require 'enemy'
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require 'cursor'
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                 self.console:watch('the.app.width', 'the.app.width')
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                 self.console:watch('the.app.height', 'the.app.height')
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                 --self.console:watch('drawTook', 'the.drawTook')
 
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                 -- back off that dark overlay a bit
 
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                 self.console.fill.fill[4] = 75
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              end
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           end,
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   onUpdate = function (self, dt)