/spacey

To get this branch, use:
bzr branch http://9ix.org/bzr/spacey

« back to all changes in this revision

Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-09 01:12:28 UTC
  • Revision ID: josh@9ix.org-20130509011228-7rp3uenr6lmpfwt8
change control scheme

Show diffs side-by-side

added added

removed removed

Lines of Context:
29
29
   onStartFrame = function(self)
30
30
                     --- TAKE 2
31
31
 
32
 
                     local mouseVec = vector.new(
33
 
                        love.mouse.getX() - the.app.width / 2,
34
 
                        love.mouse.getY() - the.app.height / 2
 
32
                     self.rotation = math.atan2(
 
33
                        love.mouse.getY() - the.app.height / 2,
 
34
                        love.mouse.getX() - the.app.width / 2
35
35
                     )
36
36
 
37
 
                     self.rotation = math.atan2(mouseVec.y, mouseVec.x)
38
 
 
39
 
                     if mouseVec:len2() > 64^2 then
40
 
                        self.acceleration = vector.new(500, 0)
41
 
                        self.acceleration:rotate_inplace(self.rotation)
42
 
                     else
43
 
                        self.acceleration = {x=0, y=0}
44
 
                     end
 
37
                     self.acceleration = vector.new(500, 0)
 
38
                     self.acceleration:rotate_inplace(self.rotation)
45
39
 
46
40
                     if the.mouse:pressed() and -- assumes left button
47
41
                       love.timer.getTime() - self.lastFired > 0.25 and
55
49
                     end
56
50
                  end,
57
51
   onUpdate = function(self)
58
 
                 if self.x < the.app.width / 2 then
59
 
                    self.x = the.bg.width - the.app.width / 2
60
 
                 elseif self.x > the.bg.width - the.app.width / 2 then
61
 
                    self.x = the.app.width / 2
62
 
                 end
63
 
 
64
 
                 if self.y < the.app.height / 2 then
65
 
                    self.y = the.bg.height - the.app.height / 2
66
 
                 elseif self.y > the.bg.height - the.app.height / 2 then
67
 
                    self.y = the.app.height / 2
68
 
                 end
69
 
 
70
52
              end
71
53
}
 
 
b'\\ No newline at end of file'